| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Nil |
| Intelligence |
15-16 |
| Treasure |
(D) |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
15 |
| Hit Dice |
7 |
| THAC0 |
13 |
| No. of Attacks |
1 |
| Damage |
1d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
50% |
| Size |
M |
| Morale |
13 |
| XP Value |
4000 |
| Type |
Undead |
| Campaign |
Any |
| Other Names |
groaning spirit |
| Sources |
OMI 50, DRC 182 |
| Page |
MM 13 |
| Notes |
spirit of evil elf, 60% invis in sunlight, sight causes fear (save vs spell) flee 10 rnds (50% drop items), wail- all 30' save vs DM or die (1/day only at night), attack: touch, +1 weap to hit, immune to charm, sleep, hold, cold & elect, holy water 2d4 dmg, dispell evil destroys it, turn as special, usually flees if characters survive groan, hate living creatures |
Description
No description yet!
Back to the Monstrous Database