| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
UC |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
5-7 |
| Treasure |
C (K) |
| Alignment |
NE |
| No. Appearing |
4-24 |
| Armor Class |
7 |
| Movement |
6 |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
1d4 (weapon) |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
8-10 |
| XP Value |
175 |
| Type |
Humanoid |
| Campaign |
Ravenloft |
| Page |
RVIII 14 |
| Notes |
resemble albino goblins, speak own lang, avoid direct confrontations prefer retreat & ambush if followed, use small bows w/ 1d6 poison arrows (save -3 or paralyzed 1d4 turns), generally do not kill paralyzed victims unless own are injured (kill slowly), infravision 180', sensative to light, 70% HS & MS, passwall 4/day, silence 15' 2/day, imm poison |
Description
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