| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Herd |
| Activity Cycle |
Day |
| Diet |
Herbivore |
| Intelligence |
1 |
| Treasure |
nil |
| Alignment |
CN |
| No. Appearing |
2-20 |
| Armor Class |
6 |
| Movement |
18 |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
1d4 |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
S |
| Morale |
17-18 |
| XP Value |
65 |
| Type |
Animal |
| Campaign |
Any |
| Sources |
FF 11 |
| Page |
FFMC |
| Notes |
rabbit-like w/horn, roams pastures & woods, usually hop away if threatened by may become aggressive & vicious, can 'blink' 3' from opp on 4+ on d6 (roll 1d8: 1 front, 2 left front, 3 left, 4 left rear, 5 rear, 6 rear right, 7 right, 8 right front), imm to poison, lair in nets, can be trained if found when young often by gnomes |
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