| Climate |
Any |
| Terrain |
Any |
| Frequency |
C |
| Organization |
Squad |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
5-7 |
| Treasure |
nil |
| Alignment |
LE |
| No. Appearing |
20-100 |
| Armor Class |
3 |
| Movement |
15 |
| Hit Dice |
6+6 |
| THAC0 |
13 |
| No. of Attacks |
1 or 3 |
| Damage |
2d6 or 1d2/1d2/1d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
30% |
| Size |
M |
| Morale |
11-12 |
| XP Value |
6000 |
| Type |
Monster |
| Campaign |
Planescape |
| Page |
PS 20 |
| Notes |
soldier, violent, attack w/glaive 2d6 & 2/rnd bleeding until bound or claw/claw/beard, if both claws hit max dmg & beard 25% disease, can aff norm fire, comm, fear, prod flm & gate 2d6 abishai (50%) or 1d6 barbazu (35%), battle frnzy 10%/rnd cumm (+2 to att & dmg, no moral chk, penalty 3 on AC, lasts until combat end), +1 weapon to hit |
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