| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
16 |
| Treasure |
nil |
| Alignment |
CG |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
18 |
| Hit Dice |
18 |
| THAC0 |
3 |
| No. of Attacks |
1 |
| Damage |
1d10 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
M |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 52 |
| Notes |
see LL 6, bard 18, STR 20, DEX 18, CON 18, WIS 16, CHR 19, common form: young man w/a head of a corpse, carries a large axe that never dulls or breaks, picks its bard spells from any school, gets a second attack after a miss, also gets 2 saving throws, to be hit 2 successful hits are required, victims must save twice to save against one spell |
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