| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
18 |
| Treasure |
nil |
| Alignment |
CN |
| No. Appearing |
1 |
| Armor Class |
-2 |
| Movement |
20, Fl 20 |
| Hit Dice |
15 |
| THAC0 |
5 |
| No. of Attacks |
3 |
| Damage |
1d8/1d8/2d10 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
15% |
| Size |
H |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 137 |
| Notes |
see LL 6, wizard 14, STR 18, DEX 16, CON 18, WIS 16, CHR 12, form: flying lizard (sim to gray dragon), cast spells from schools of alteration & invoc/evoc, can turn invisible at will, can breath wind 100 mph up to 100', anyone caught in wind must save vs BW or lose footing |
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