| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
16 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
-2 |
| Movement |
20 |
| Hit Dice |
15 |
| THAC0 |
5 |
| No. of Attacks |
3 or 2 |
| Damage |
1d10/1d10/2d20 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
20% |
| Size |
L |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 50 |
| Notes |
see LL 6, fighter 15/thief 15, STR 18/00, DEX 19, CON 17, WIS 14, CHR 10, common form: giant jaquar or thief, attacks: claw/claw/bite or weapon x2, uses fang dagger +4 (dagger of venom, save after every hit), if hit by claws save vs pois or -1 CON (perm), +2 weap to hit, on 20 grapples 2d10/rnd until broken, MS 100%, invis in shadows |
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