| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Clan |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
5-7 |
| Treasure |
Q (I) |
| Alignment |
CE |
| No. Appearing |
3-12 |
| Armor Class |
7 (10) |
| Movement |
12 |
| Hit Dice |
2+2 |
| THAC0 |
19 |
| No. of Attacks |
3 |
| Damage |
1d6/1d6/1d4 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11-12 |
| XP Value |
120 |
| Type |
Monster |
| Campaign |
Ravenloft |
| Page |
RVIII 103 |
| Notes |
rob victims & take their skin, speak local lang, attack in small groups using distractions, attack: claw/claw/bite, wears skins of former victims for a disguise, if struck in combat skin must save (as thin wood) vs crush blow or destroyed reveiling true nature, attack weakest victims first & flee if outmatched, nomadic, attack along trade routes, have chief |
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