| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
2-8 |
| Armor Class |
4 |
| Movement |
12 |
| Hit Dice |
4+4 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
1d12 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
20 |
| XP Value |
975 |
| Type |
Undead |
| Campaign |
Any |
| Sources |
RV 48 |
| Page |
MM 316 |
| Notes |
magically created, can not communicate, obey verbal commands, attack w/ sword or spear (1d12 each), 1/hr draw fire from chest (as fireball) 8d6 dmg, immune: fire, sleep, charm, hold & mind spells, cold 1/2, E or P 1/2, missiles 1 point, turn as mummy, holy water 2d4, usually guards or sentinel, for creation see MM |
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