| Climate |
Any |
| Terrain |
Desert |
| Frequency |
VR |
| Organization |
Family |
| Activity Cycle |
Day |
| Diet |
Carnivore |
| Intelligence |
13-14 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
1-6 or 4-400 |
| Armor Class |
7 |
| Movement |
3, Fl 18 (B) |
| Hit Dice |
1-4 hp |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
1d2 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
20% |
| Size |
T |
| Morale |
15-16 |
| XP Value |
175 |
| Type |
Monster |
| Campaign |
Planescape |
| Sources |
FR2MC |
| Page |
PSII 94 |
| Notes |
crow-like, attack: beak, avoid combat (hide), charm 10' (save vs spell, 1d6 rnds, cannot command), feeds on good alignment (each rnd in contact save vs spell or chng a step to NE) only tell if save is made (returns 1 step per 1d6 wks) imm fire, 1/day spit hot blood 20' (thac0 15, 1d4 dmg, save vs paraly or blind 1d3 rnds), found in families or flocks |
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