| Climate |
Sub-Arctic |
| Terrain |
Water |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
8-16 |
| Treasure |
A (magic only), R |
| Alignment |
NG |
| No. Appearing |
1 |
| Armor Class |
5/10 |
| Movement |
12, Sw 36 |
| Hit Dice |
3+3 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
1d6 or weapon |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11-12 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MM 311 |
| Notes |
seal-like, change form into human 1/month for 1 week, only true seeing can detect, attack w/weapons in human form & teeth underwater, leader of tribe, cast 1/day: augury, cure light & cure disease, 1/week: control weather & weather summoning, fear wrath of sea if powers used for evil |
Description
No description yet!
Back to the Monstrous Database