| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
UC |
| Organization |
Band |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
11-12 |
| Treasure |
I, S, X |
| Alignment |
N |
| No. Appearing |
2-8 |
| Armor Class |
5 |
| Movement |
18 |
| Hit Dice |
5 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
2d4 or weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
50% |
| Size |
M |
| Morale |
13 |
| XP Value |
975 |
| Type |
Humanoid |
| Campaign |
Any |
| Other Names |
fauns |
| Sources |
OMI 85 |
| Page |
MM 308 |
| Notes |
half-human & half-goat, speak own, elf & common, +2 on their surprise, hide in forest 90%, -2 opp surprise in woods, infravision 60', 20% use +1 weapons, use sword, dagger or bow, playing tunes can: charm, sleep or fear within 60' lasts 1d6 hrs save vs spell, 1/group has pipe, bard singing prevents effects, inoffensive |
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