| Climate |
Any |
| Terrain |
Any |
| Frequency |
C |
| Organization |
Band |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
11-12 |
| Treasure |
P, Q |
| Alignment |
N |
| No. Appearing |
4-24 |
| Armor Class |
4 |
| Movement |
12 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
1d6+2 or 1d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
10% |
| Size |
M |
| Morale |
11-12 |
| XP Value |
975 |
| Type |
Humanoid |
| Campaign |
Planescape |
| Page |
PSII 91 |
| Notes |
see general, least powerful, common citizen, fight as last resort, use mace & club or fists, STR 17, cooperate well in fights, can: chill touch, det align, heat metal & hold person, 1/day: solid fog (all cast at 4th lvl), +1 weapons to hit, cannot gate, are craftsmen & merchants |
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