| Climate |
Any |
| Terrain |
Swamp |
| Frequency |
UC |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Scavenger |
| Intelligence |
0 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1 or 1-4 |
| Armor Class |
5 |
| Movement |
6 |
| Hit Dice |
11 |
| THAC0 |
9 |
| No. of Attacks |
1 |
| Damage |
5d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
special |
| XP Value |
2000 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 102 |
| Page |
MM 297 |
| Notes |
cell colonies, sense heat 90', attack anything, immune: acid, cold & poison, lightning divides into 2 smaller who attack as original, ooze thru 1" crack & move on ceilings, dissolve leather & wood in 1 rnd, cannot dissolve metal |
Description
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