| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Herbivore |
| Intelligence |
15-16 |
| Treasure |
R, S, T, X |
| Alignment |
N |
| No. Appearing |
5-20 |
| Armor Class |
5 |
| Movement |
6, Fl 12 (B) |
| Hit Dice |
1/2 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
25% |
| Size |
S |
| Morale |
11 |
| XP Value |
650 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMI 79, DRC 200 |
| Page |
MM 328 |
| Notes |
normal invis, dispel magic vs 8th visible 1 rnd, swords & bows, 3 types of arrows +4: save vs pois or sleep 1d6 hrs (affects all creatures), war 1d4+1 & save vs spell or loss memory until heal or limited wish, 1/day (8th): poly self, know align, disp magic, dance light, ESP, create illus & confusion (touch) save vs spell until remove curse |
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