Phantom Stalker

Climate Any
Terrain Any
Frequency VR
Organization Group
Activity Cycle Any
Diet Special
Intelligence 2-4
Treasure nil
Alignment N
No. Appearing 1-2
Armor Class 3
Movement 12, Fl 24 (D)
Hit Dice 6
THAC0 15
No. of Attacks 2
Damage 1d8/1d8
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size L
Morale 16
XP Value 650
Type Monster
Campaign Any
Sources FF 72
Page FFMC
Notes summ as invisible stalker, servants of mages, speak common, attack: claw/claw, if both hit victim grabbed & pulled to body (Str 18/50, 12 fire dmg), can cool self to 70 deg F to carry items, imm: fire, mag fire heals 1/die, save -2 vs cold & +2 dmg/die, if near death it kills self in 6 HD fireball (never harm summnr unless directly responsible for attacking it)

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