| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
11-12 |
| Treasure |
nil |
| Alignment |
LN |
| No. Appearing |
1 |
| Armor Class |
-1 |
| Movement |
12 |
| Hit Dice |
10 |
| THAC0 |
11 |
| No. of Attacks |
1 |
| Damage |
2d10 (+3 or +6) |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
50% |
| Size |
M |
| Morale |
special |
| XP Value |
12,000 |
| Type |
Monster |
| Campaign |
Planescape |
| Page |
PS 84 |
| Notes |
guard gates of upper planes, speak common & lang. known in life, truesight & never surprised, protect by perm shield spell, regen 3/rnd, fight to death, carry 2-handed sword (magical, INT & other powers, see PS), +1 weapon to hit, can: (10th) blade barrier, charm person or mammal (7/day), cure serious (3/day), ESP, light, mirror image & read magic |
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