| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
13 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
18 |
| Hit Dice |
14 |
| THAC0 |
7 |
| No. of Attacks |
3/2 |
| Damage |
1d6+1 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
15% |
| Size |
G |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 116 |
| Notes |
see LL 6, druid 14/fighter 10, STR 20, DEX 18, CON 18, WIS 15, CHR 18, form: huge bearded man, casts spells from spheres: all, animal, divination, elemental, healing, plant & weather, can move thru water as air, wields trident (if hit, save vs paraly or stuck on it's prongs until someone removes them suffering 1d10 dmg per rnd |
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