| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
25 |
| Treasure |
nil |
| Alignment |
LG |
| No. Appearing |
1 |
| Armor Class |
-3 |
| Movement |
15 |
| Hit Dice |
15 |
| THAC0 |
1 |
| No. of Attacks |
1 |
| Damage |
1d6 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
40% |
| Size |
M |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 95 |
| Notes |
see LL 6, priest 18/fighter 20, STR 24, DEX 19, CON 25, WIS 25, CHR 24, form: warrior w/greenish skin or mummy, cast spells from any sphere & from school of necromancy (as if priest's spells), wields +3 royal flail (acts as mace of disruption), +3 weapons to hit, immune to necromantic & death magic, can command & destroy any undead at will |
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