| Climate |
Any |
| Terrain |
Any |
| Frequency |
UC |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
10 |
| Treasure |
L (C, O, Qx10, S) |
| Alignment |
LE |
| No. Appearing |
10-100 |
| Armor Class |
3 (6) |
| Movement |
6 (12) |
| Hit Dice |
5 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
15-16 |
| XP Value |
270 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAIII 83 |
| Notes |
magical hybrid of orc, ogre & other creatures, bred as elite fighting troops, speak orc & common, can war cry which gives all orcs, orogs & neo-orogs to att & dmg +1 (not cumm & works 1/day on individual) 2d4 rnds, receive add +1 on attacks if defending Red Wizards of Thay, use broad swd, btl axe, spear, hnd axe, war ham, mace, dagger, crossbow |
Description
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