| Climate |
Temp/Trop |
| Terrain |
Forests |
| Frequency |
UC |
| Organization |
Solitary |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
12 |
| Treasure |
B |
| Alignment |
N |
| No. Appearing |
1 |
| Armor Class |
3 |
| Movement |
15 |
| Hit Dice |
11 |
| THAC0 |
10 |
| No. of Attacks |
3 |
| Damage |
1d6+6/1d6+6/2d8 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
16-17 |
| XP Value |
3000 |
| Type |
Monster |
| Campaign |
Any |
| Page |
DRC 156 |
| Notes |
elk centaur, protector of woodland, camoflage in woods becoming "invisible", attacks viciously if woodland creatures are needlessly killed, BW- 10' x 10' x 10' gas save vs BW or polymophed into normal forest creature (owl, deer, etc.), if save it lasts 24 hrs, 1/day summon 1d6 creatures arrive in 1d4 turns (see DRC), some cast priest spells (max 8th) |
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