| Climate |
Any |
| Terrain |
Land |
| Frequency |
C |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
8-9 |
| Treasure |
L (C, O, Qx10, S) |
| Alignment |
LE |
| No. Appearing |
varies |
| Armor Class |
5 (10) |
| Movement |
9 (12) |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11-12 |
| XP Value |
35-650 |
| Type |
Humanoid |
| Campaign |
Any |
| Sources |
OMI 76, DRC 199 |
| Page |
MM 281 |
| Notes |
same as normal orc except as follows, every 100 has a shaman (priest, 5th lvl max) or witchdoctor (mage, 4th lvl max), gain extra 1d4 hp/HD, fight as 1 HD monster for every 2 HD gained |
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