Orc, Magic User

Climate Any
Terrain Land
Frequency C
Organization Tribe
Activity Cycle Night
Diet Carnivore
Intelligence 8-9
Treasure L (C, O, Qx10, S)
Alignment LE
No. Appearing varies
Armor Class 5 (10)
Movement 9 (12)
Hit Dice 1
THAC0 19
No. of Attacks 1
Damage weapon
Magic Resistance 0
Size M
Morale 11-12
XP Value 35-650
Type Humanoid
Campaign Any
Sources OMI 76, DRC 199
Page MM 281
Notes same as normal orc except as follows, every 100 has a shaman (priest, 5th lvl max) or witchdoctor (mage, 4th lvl max), gain extra 1d4 hp/HD, fight as 1 HD monster for every 2 HD gained

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