| Climate |
Any |
| Terrain |
Water |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
1 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1-2 |
| Armor Class |
8 |
| Movement |
1, Sw 3 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
4d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
10 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 27 |
| Page |
MM 278 |
| Notes |
gray ooze that adapted to water living, 75% invisible in water, attack save vs poison or paralyzed & consumed in a short time (at -20 hp it is consumed), immune: acid, cold, heat or fire, weapons 1 hp, wood weapons save vs acid or break, magic missiles & electricity full dmg, live in dark water, leave metal & stone laying |
Description
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