| Climate |
Any |
| Terrain |
Land |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
8-10 |
| Treasure |
nil (Ox5) |
| Alignment |
LG |
| No. Appearing |
10-60 |
| Armor Class |
10 (6) |
| Movement |
12 |
| Hit Dice |
1 to 7 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
8-10 |
| XP Value |
120-2000 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAIII 84 |
| Notes |
cousin of orcs, peaceful farmers & gatherers, speak common, kill only for food or insane/diseased, immune to charm, can 3/day: sanctuary & purify food/drink, barkskin (1/day), tree (1/wk), save +1 vs poison, STR 17-19 & CON 16-18, use bastard sword or 2-handed, may be clerics of 1st to 7th lvl, opposite of orcs (peaceful, kind & dependable) |
Description
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