| Climate |
Any |
| Terrain |
Water |
| Frequency |
UC |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
M (A) |
| Alignment |
CE |
| No. Appearing |
2-24 |
| Armor Class |
4 |
| Movement |
6, Sw 12 |
| Hit Dice |
4+4 |
| THAC0 |
15 |
| No. of Attacks |
1 or 3 |
| Damage |
weapon or 1d6/1d6/2d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
11-12 |
| XP Value |
420 |
| Type |
Humanoid |
| Campaign |
Any |
| Other Names |
Merrow |
| Sources |
OMII 96 |
| Page |
MM 272 |
| Notes |
aquatic ogre, can hide becoming 10-80% invisible, attack from cover (-5 to surprise), attack with spear 2d6 or claw/ claw/bite, +1 to hit in a swimming charge, dwell in shallow caves, tribe has chief, leaders & shaman (3rd lvl), live out of water 2 hours |
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