| Climate |
Temp/Trop |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
8-10 |
| Treasure |
E |
| Alignment |
CE |
| No. Appearing |
3-30 |
| Armor Class |
3 |
| Movement |
9 |
| Hit Dice |
1+2 |
| THAC0 |
19 |
| No. of Attacks |
2 |
| Damage |
1d6/1d3 |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
11-12 |
| XP Value |
35 |
| Type |
Humanoid |
| Campaign |
Greyhawk |
| Sources |
FF 68 |
| Page |
GHMC |
| Notes |
relative of hobgoblins, war-like race, speak a dialect of hobgoblin (may also: orc, goblin, etc) attack: club/bite, if disarmed no bite, use clubs, no claw or fist attack, lairs in underground ruins (80%), dislike sunlight (not harmed), typical tribes have 3-30 males (150% more female & 3x young warriors), unreliable allies, may fight among other norkers |
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