| Climate |
Temp/Trop |
| Terrain |
Water, Ocean |
| Frequency |
R |
| Organization |
School |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
11-12 |
| Treasure |
I |
| Alignment |
CG |
| No. Appearing |
2-20 |
| Armor Class |
7 |
| Movement |
Sw 18 |
| Hit Dice |
2 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
10 |
| XP Value |
120 |
| Type |
Monster |
| Campaign |
Kara-Tur |
| Page |
KTMC |
| Notes |
mermen-like, breath air & water, speak: lord of sea, trade & fish, passive, use spears or tridents (usually unarmed), can cast spells as shukenja & wu jen (lvl = HD), common spells: bless, cure light, deflect, knw hist, comp lang, ghst light, hypnot & animt wtr, 1 dmg/rnd out of water, leaders & chief, 1d10 males (= # females), young = 50% of total adults |
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