| Climate |
Temp/Trop |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
K (C) |
| Alignment |
LE |
| No. Appearing |
4-40 |
| Armor Class |
6 |
| Movement |
6 |
| Hit Dice |
1-1 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
1d6 or weapon |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
10 |
| XP Value |
65 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
FF 67 |
| Notes |
appear exactly as goblins, have all characteristics of that race with one exception - they suffer from spatio-temporal reversal, causes adventurers to have no control over their actions & to do things contrary to their intent, is healed the equal dmg intended to cause, hurt only by cure wounds & healing potions etc, no way to distinquish between goblins |
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