Needleman

Climate Temperate
Terrain Forests
Frequency VR
Organization Group
Activity Cycle Day
Diet Special
Intelligence 5-7
Treasure M (G)
Alignment N
No. Appearing 5-50
Armor Class 6
Movement 9
Hit Dice 3+4
THAC0 17
No. of Attacks 1
Damage 3d4
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 12
XP Value 120
Type Humanoid
Campaign Any
Sources GHMC, FF 67
Page MAIII 82
Notes INT plant life, embedded in flesh is needles, attack: arm slap, fire 1d6 needles per rnd (20') 1d2 dmg each, attacks from magic inflicts triple damage (magic weap 3x the '+'), hate elves (attack on sight), hide 75% in heavy growth opp -2 suprise (40% to rangers & elves, supr -2)

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