| Climate |
Any |
| Terrain |
Desert |
| Frequency |
R |
| Organization |
Pack |
| Activity Cycle |
Night |
| Diet |
Nil |
| Intelligence |
5-7 |
| Treasure |
P (D) |
| Alignment |
LE |
| No. Appearing |
2-8 |
| Armor Class |
3 |
| Movement |
6 |
| Hit Dice |
6+3 |
| THAC0 |
13 |
| No. of Attacks |
1 |
| Damage |
1d12 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
15 |
| XP Value |
3000 |
| Type |
Undead |
| Campaign |
Any |
| Sources |
OMI 72, DRC 195 |
| Page |
MM 261 |
| Notes |
hate living things, strong, touch inflicts disease fatal in 1d6 months (-2 CHR/mo perm), cure disease, wounds heal at 10% of normal, fear-save vs spell or paralsis 1d4 rnds (humans save +2 & for every 6 save +1), immune: poison, cold & mind spells, +1 weapon 1/2 dmg, fire: torch 1d3, oil 1d8/2d8, magic +1/die & holy water 2d4 |
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