Mudman

Climate Any
Terrain Water
Frequency VR
Organization Pack
Activity Cycle Any
Diet Special
Intelligence 0
Treasure nil
Alignment N
No. Appearing 2-12
Armor Class 10
Movement 3
Hit Dice 2
THAC0 19
No. of Attacks 1
Damage special
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size S
Morale special
XP Value 260
Type Monster
Campaign Any
Other Names dweomerlings
Sources OMII 93
Page MM 260
Notes formed in pools of mud near enchanted rivers, no comm, under surface are immune to all weap & spell dmg is divided among all in pool, 1 rnd to form (+1 weapon), immune: poison & mind spells, mud to rock kills it no save, dispel magic & dig act as fireball to dmg them, hurl mud (victim AC 10) reduce MV -1, if MV 0 suffocate 5 rnd & 1d8 dmg/rnd

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