| Climate |
Temp/Trop |
| Terrain |
Swamp |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
7-10 |
| Treasure |
Q (J, K, L, M, N) |
| Alignment |
LE |
| No. Appearing |
5-20 |
| Armor Class |
6 |
| Movement |
3, Sw 12 |
| Hit Dice |
1/2 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
1d2 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
T |
| Morale |
10 |
| XP Value |
15 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 93 |
| Page |
MM 259 |
| Notes |
small amphibian, ambush in packs, can shoot water 10 yrd save vs wand or be blinded 1 rnd (no save if surp) can't att, loses DEX bonus & are attacked +2, in knee deep muddy water no DEX & -1 att, waist -2 att, chest -3 att (ring of free action negates), only fight if cornered or easy kill, lair underwater & above water resting area |
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