| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
5-10 |
| Treasure |
(C) |
| Alignment |
LN |
| No. Appearing |
1-100 |
| Armor Class |
5 |
| Movement |
9 |
| Hit Dice |
1 to 4 |
| THAC0 |
19 |
| No. of Attacks |
1 |
| Damage |
1d4 or 1d6 or 1d8 or 1d10 or weapon |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
12 |
| XP Value |
35-270 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
OMII 92 |
| Page |
MM 257 |
| Notes |
mixture of many species, imitate sounds made by creatures & monsters, pick pockes 70%, can hide 80% if one turn preparing increased 1%/turn (max 95%), use clubs, swords, claw & 5% poison blowguns or darts, has leader, avoid contact w/others most of the time, usually serve as slaves or serfs, speak debased common |
Description
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