| Climate |
Temp/Trop |
| Terrain |
Swamp |
| Frequency |
R |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Blood |
| Intelligence |
8-10 |
| Treasure |
(D) |
| Alignment |
NE |
| No. Appearing |
1-3 |
| Armor Class |
4 (8) |
| Movement |
12 (6) |
| Hit Dice |
3 |
| No. of Attacks |
1 |
| Damage |
1d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
13-14 |
| XP Value |
270 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
GHMC |
| Page |
MM 254 |
| Notes |
gaseous monster, sense creatures within 50', if full max HP, loses 1 HP/12 hrs, regains 1 HP/2 HP drained, victims treated as AC 10 mod for DEX & magic (not shield), if hit w/4 higher it engulfs victim & trapped until mist killed, hit by +1 weapon, magic miss, lightning & spell that effect air, if full AC & MV reduced & normal weapons |
Description
No description yet!
Back to the Monstrous Database