| Climate |
Any |
| Terrain |
Land |
| Frequency |
R |
| Organization |
Pack |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
(J, K, L, M, N, Q)x10, S |
| Alignment |
N |
| No. Appearing |
1-4 |
| Armor Class |
0, 6 |
| Movement |
3 |
| Hit Dice |
20 |
| THAC0 |
1 |
| No. of Attacks |
1d4+2 |
| Damage |
4d6 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
G |
| Morale |
17-18 |
| XP Value |
13,000 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAI |
| Notes |
appear as temple or inn, speak crude common, produce dim flickering light, attack: tounge/limb/limb, success attack indicates caught (DEX check or arms trapped) STR check to break free, dead & motionless victims swallowed (AC 10 only sh sword & smaller), att -2 in daylight, reduce heat & cold 1/die |
Description
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