Mephit, Water

Climate Any
Terrain Any
Frequency C
Organization Solitary
Activity Cycle Any
Diet Water
Intelligence 8-10
Treasure N
Alignment N
No. Appearing 1-10
Armor Class 5
Movement 12, Fl 24 (B)
Hit Dice 3
THAC0 17
No. of Attacks 2
Damage 1d3/1d3
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 8-10
XP Value 420
Type Monster
Campaign Planescape
Page PS 74
Notes irritating, tactless, tag along w/adventuring parties (unasked), attack: claw/claw, BW-(every other rnd) acid stream: auto hit 1 target 2d4 dmg/2 rnds one save 1/2 dmg both rnds, immune: cutting & impaling dmg (unless magic) & fire, double dmg from cold, can breath water & drink any liquid, regen 1/rnd in water, gate (1/hr) 1 water or ice mephit

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