Mephit, Ice

Climate Any
Terrain Any
Frequency C
Organization Solitary
Activity Cycle Any
Diet Nil
Intelligence 8-10
Treasure N
Alignment N
No. Appearing 1-10
Armor Class 5
Movement 12, Fl 24 (B)
Hit Dice 3
THAC0 17
No. of Attacks 2
Damage 1d2/1d2
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 8-10
XP Value 420
Type Monster
Campaign Planescape
Sources MM 202, FFMC
Page PS 74
Notes cruel, torcher & destruction specialtists, attack: claw/claw, in addition: chilling touch causes -1 to attack rolls per hit (cumm, last 3 turns or victim healed to full hp), BW-(every other rnd, 3/day): ice shards 15' auto hit, 1 victim for 1d6 dmg save 1/2, gate (1/hr) one mist or ice mephit, immune to cold, confined they chill small rooms

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