Mephit, Air

Climate Any
Terrain Any
Frequency C
Organization Solitary
Activity Cycle Any
Diet Special
Intelligence 8-10
Treasure N
Alignment N
No. Appearing 1-10
Armor Class 4
Movement 12, Fl 24 (A)
Hit Dice 3
THAC0 17
No. of Attacks 2
Damage 1d3/1d3
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 8-10
XP Value 420
Type Monster
Campaign Planescape
Page PS 71
Notes fickle & untrustworthy, empty-headed, messengers, attack in sudden ambush & quick escapes, attack: claw/claw, BW-sand blow: 20' auto hit 1d6 dmg (1 every other rnd), blur @ 3rd lvl (1/hour), gust of wind (1/day), gate another air mephit (1/hour, last resort), immune: air & gas, regen 1/turn, die & vanish into a vacuum

Description

No description yet!

Back to the Monstrous Database