| Climate |
Any |
| Terrain |
Any |
| Frequency |
UC |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Special |
| Intelligence |
2-14 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1 |
| Armor Class |
6 |
| Movement |
24 |
| Hit Dice |
1 |
| THAC0 |
19 |
| No. of Attacks |
nil |
| Damage |
nil |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
9 |
| XP Value |
35 |
| Type |
Special |
| Campaign |
Kara-Tur |
| Page |
KTMC |
| Notes |
incorporeal, speak: own & area common, viewing it save vs wand or flee 6 rnds, +1 weap to hit, ethereal at will, can't attack, human skeleton, occupy well constructed & remote crypts, if it is kept happy (offering food, coins, etc) it will clean & maintain area, area will be protected from evil (as spell) |
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