| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
11-12 |
| Treasure |
special |
| Alignment |
LE |
| No. Appearing |
1 |
| Armor Class |
5 |
| Movement |
Fl 9 (A) |
| Hit Dice |
1d4 hp |
| No. of Attacks |
1 |
| Damage |
special |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
T |
| Morale |
13-14 |
| XP Value |
65 |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FR1MC |
| Page |
MM 248 |
| Notes |
rock crystals animated by spirit of maedar, rare case of transfering life force to gemstone at death, if gem is placed in a statue it animates as a golem or if placed in sword in animates & fights as 6th lvl fighter +1 to att & +2 to dmg, retains powers: pass thru stone, immune to phase door, stone to flesh & all petrification/paralsis |
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