| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
17-18 |
| Treasure |
nil |
| Alignment |
LN |
| No. Appearing |
1 |
| Armor Class |
5 |
| Movement |
Fl 9 (A) |
| Hit Dice |
3 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
2d12 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
90% |
| Size |
M |
| Morale |
8-10 |
| XP Value |
special |
| Type |
Monster |
| Campaign |
Planescape |
| Page |
PS 68 |
| Notes |
balancing force, cluster of shapes, crystal-like, communicate thru empathy (not undead), rarely enter combat except to balance battle, attack w/beam of light (ignites combust), hit anything seen, can create or do anything to maintain balance (unlimited wish spells), cannot be killed (no XP), amorally strive toward a perfect balance (good vs. evil, etc) |
Description
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