| Climate |
Any |
| Terrain |
Any |
| Frequency |
UC |
| Organization |
Pack |
| Activity Cycle |
Night |
| Diet |
Scavenger |
| Intelligence |
11-12 |
| Treasure |
C |
| Alignment |
LE |
| No. Appearing |
4-24 |
| Armor Class |
6 |
| Movement |
12 |
| Hit Dice |
3+1 |
| THAC0 |
17 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11-12 |
| XP Value |
270 |
| Type |
Monster |
| Campaign |
Any |
| Other Names |
ratmen |
| Sources |
OMI 63, DRC 190 |
| Page |
MM 237 |
| Notes |
see general, can assume 3 forms: human, giant rat & hybrid, all forms use weapons preferring short swords & daggers, 1%/point of dmg of becoming infected, in rat & hybrid forms silver & +1 weapons to hit, ambush, summon & control 2d6 giant rats, prefer lairs beneath cities, greedy |
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