| Climate |
Any |
| Terrain |
Swamp |
| Frequency |
R |
| Organization |
Pack |
| Activity Cycle |
Day |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
nil |
| Alignment |
NE |
| No. Appearing |
1-3 |
| Armor Class |
1 |
| Movement |
3, Sw 12 |
| Hit Dice |
5+5 |
| THAC0 |
15 |
| No. of Attacks |
2 |
| Damage |
2d6/1d8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
13-14 |
| XP Value |
650 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAIII 75 |
| Notes |
see general, human & crocodile forms, speak common & w/crocodiles at will, prefer human form in combat, trick prey & change to crocodile attack: bite/tail, grab victims & drag underwater to drown, bite has 1%/1 point dmg cumm of contracting disease, can summon 1d3 normal crocodiles arriving 2d6 rnds, silver or magic weapons to hit |
Description
No description yet!
Back to the Monstrous Database