| Climate |
Temperate |
| Terrain |
Hills/Rough |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
8-10 |
| Treasure |
M, Q, V |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
4 |
| Movement |
6, Br 3 |
| Hit Dice |
5 |
| THAC0 |
15 |
| No. of Attacks |
3 or 1 |
| Damage |
1d6/1d6/1d4 or weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
13-14 |
| XP Value |
650 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MAI |
| Notes |
see general, dwarf transforms into badger or hybrid, attacks: claw/claw/bite, 25% of magic weapon (axe or war- hammer), +1 or silver weapons to hit, 25%/rnd of entering berserk (att claw +1 & bite +3 & bites double chance of curse) dislike other lycnathropes, lycanthropy affects different creatures differently see MAI & MM |
Description
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