| Climate |
Any |
| Terrain |
Land |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Special |
| Intelligence |
19-20 |
| Treasure |
A |
| Alignment |
E |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
6 |
| Hit Dice |
9+18 |
| THAC0 |
11 |
| No. of Attacks |
1 |
| Damage |
1d8+2 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
17-18 |
| XP Value |
16,000 |
| Type |
Undead |
| Campaign |
Any |
| Sources |
RVIII 75 |
| Page |
MAI |
| Notes |
retain abilities they had in life, psionic powers, surround themselves w/minions, those within 50' save vs spell or mind struck (-2 att & dmg, double casting time & +2 opp save), touch causes dmg + drain PCP's (not perm), use magic items, turn as special, resist spells as 25 WIS, imm: cold, biological spells, +1 weap to hit, cast spells as in life, phylactery |
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