| Climate |
Temperate |
| Terrain |
Desert |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Omnivore |
| Intelligence |
5-7 |
| Treasure |
O (Q, R, U) |
| Alignment |
NE |
| No. Appearing |
2-13 |
| Armor Class |
3 |
| Movement |
14, Br 10 |
| Hit Dice |
7 |
| THAC0 |
13 |
| No. of Attacks |
4 |
| Damage |
1d4/1d4/1d6+1/2d4 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
18 |
| XP Value |
1400 |
| Type |
Humanoid |
| Campaign |
Any |
| Page |
MAII 77 |
| Notes |
rare laerti that live w/them, usually follow laerti orders, attack: claw/claw/bite/tail or weapon may replace claw attack (any one handed), tail injects poison (6/day) victim confused 1 rnd then save vs poison or 20 dmg (5 if save) 1-4 min, can burrow into sand at will, run on all 4's, can leap 20' horz or 15' up, immune to enchant/charm spells |
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