| Climate |
Any |
| Terrain |
Water |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
13+ |
| Treasure |
L, M, N (Z) |
| Alignment |
NE |
| No. Appearing |
varies |
| Armor Class |
varies |
| Movement |
9, Sw 18 |
| Hit Dice |
varies |
| No. of Attacks |
2 |
| Damage |
1d4+1 (bite) & weapon |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
13 |
| XP Value |
varies |
| Type |
Monster |
| Campaign |
Any |
| Sources |
FF 57 |
| Page |
MM 215 |
| Notes |
same as normal kuo-toa except as follows, 1 in 4 is a 3rd or 4th fighter, every 8 has 5th or 6th fighter, every 12 has a cleric/thief (1d4+3 lvl each), over 20 has 10th lvl leader & two 8th lvl lieutenants & 4 fighter/thief (3rd/3rd), king is a priest/thief (12/14), prince is a priest/thief (11/13), duke is a priest/thief (10/12) |
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