Kobold, Chief

Climate Any
Terrain Land
Frequency UC
Organization Tribe
Activity Cycle Night
Diet Omnivore
Intelligence 8-10
Treasure J, O (Qx5)
Alignment LE
No. Appearing 1
Armor Class 5 (10)
Movement 6
Hit Dice 1+1 (7 hp)
THAC0 20
No. of Attacks 1
Damage weapon
Magic Resistance 0
Size S
Morale 8-10
XP Value 35
Type Humanoid
Campaign Any
Sources OMI 57, DRC 187
Page MM 214
Notes same as normal kobold except as follows, every tribe has 1 chief, w/2d4 bodyguards (same stats), uses best the weapons in tribe, 65% of having guard animals in lair: 1d4+1 wild boars (70%) or 1d4 giant weasels (30%), may have 1 or more shamans

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