| Climate |
Any |
| Terrain |
Any |
| Frequency |
R |
| Organization |
Band |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
11-12 |
| Treasure |
J, K, L (B) |
| Alignment |
CN |
| No. Appearing |
6-24 |
| Armor Class |
5 (2) |
| Movement |
9 |
| Hit Dice |
3+3 |
| THAC0 |
17 |
| No. of Attacks |
2 |
| Damage |
weapon +1/1d6 |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11-12 |
| XP Value |
175 |
| Type |
Humanoid |
| Campaign |
Planescape |
| Page |
PSII 58 |
| Notes |
raiders & smugglers, lizardmen, will fight at any time, natural AC 5 (2 w/bronze armor), use 2-handed swords & battle axes, can use weapon & bite in same rnd, use giant lizards as mounts (see MM), if mounted +1 to hit vs victims on foot, excellent archers (long bow), led by chieftains & 'wise one', bands are disorganized, constant ruler changes |
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