| Climate |
Temp/Trop |
| Terrain |
Water |
| Frequency |
R |
| Organization |
Family |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
5-10 |
| Treasure |
D |
| Alignment |
CE |
| No. Appearing |
1-6 |
| Armor Class |
3 (-2) |
| Movement |
6, Sw 18 |
| Hit Dice |
4 |
| THAC0 |
17 |
| No. of Attacks |
2 |
| Damage |
1d6+4/1d6+4 |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
S |
| Morale |
11 |
| XP Value |
270 |
| Type |
Humanoid |
| Campaign |
Kara-Tur |
| Page |
KTMC |
| Notes |
monkey-like w/shell, breath air & water, speak own & area common, unpredictable, ambush, Str 18/00 (att +3), att: claw/claw, rare weap (dagger, dart, rocks), rear AC -2, good wrestlers & 6 special maneuvers, 10% cast spells (lmtd, water), regen 1/rnd, imm: water att, if 'head bowl' is emptied (bb/lg) Str 10, no regen & -2 hp/rnd, 5% death curse if die |
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