Kappa

Climate Temp/Trop
Terrain Water
Frequency R
Organization Family
Activity Cycle Any
Diet Carnivore
Intelligence 5-10
Treasure D
Alignment CE
No. Appearing 1-6
Armor Class 3 (-2)
Movement 6, Sw 18
Hit Dice 4
THAC0 17
No. of Attacks 2
Damage 1d6+4/1d6+4
Special Defenses TRUE
Magic Resistance 0
Size S
Morale 11
XP Value 270
Type Humanoid
Campaign Kara-Tur
Page KTMC
Notes monkey-like w/shell, breath air & water, speak own & area common, unpredictable, ambush, Str 18/00 (att +3), att: claw/claw, rare weap (dagger, dart, rocks), rear AC -2, good wrestlers & 6 special maneuvers, 10% cast spells (lmtd, water), regen 1/rnd, imm: water att, if 'head bowl' is emptied (bb/lg) Str 10, no regen & -2 hp/rnd, 5% death curse if die

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